CSSDA Interview with Richard Mattka
“It was somewhere between those first Atari games and copying code from magazines to make uber lame text games. I got some crazy idea in my head as kid, that I could make games; that I could create things using tech too. I started hacking away then, and haven’t stopped since.”
I was recently interviewed by the cool folks at the CSSDA and was able to share some thoughts via this official JPanel interview As a judge on the panel I’m excited to engage with the development and design community this year. Should be an amazing year ahead!